Archive for Art

Walter Ostlie Creator of Cubicles and Shiver Bureau Gives an Interview To Encourage The Comic Writer and Artist in all of Us.

Posted in Comic Book Creators with tags , , , , , , , on June 4, 2012 by privypress

Walter Ostlie Creator of Shiver Bureau and Cubicles

Walter Ostlie:  Key Ingredient for Success in This Comic Industry – Stic….

Sometimes you have to take a double take (two, Three, or even four years in a row) when trolling artist alley in order to recognize amazing work done by dedicated artist and writers. Venues like Mega Con affords purveyors like myself this unique opportunity; as it sets the stage for artist and writers that have the wherewithal to produce, showcase, to achieve  praise and in some cases endure the possible rejection of their work year after year. This drive is a great determinant as to whether artist and writers have a necessary ingredient to achieve in the comic industry – “stick to-itness” (I know it’s not a word, but it is becoming a very common phrase). Thus Far, Walter has given me the simplest and perhaps the best example as to how to go about achieving this “Stick to-itness” in our daily creative lives.

Walter Ostlie's  shiver bureau

Walter seems like a very laid back sort of fellow as the video will attest, but his work ethic is anything but. In this video he explains just how “Stick to itness” paid off. His efforts landed him the opportunity to publish his creator owned property (Cubicle: The Movie), through the distribution and publishing arm of  Red 5 Comics (Atomic Robo, Abyss, MidKnight,  Afterburn, and Neozoic are a handful of products released by Red 5 Comics).

Walter Ostlie’s monstrous

What do Walter Ostlie and Thomas Edison have in common? They were not afraid to suck at their job if it meant they got better with every successive attempt. This kind of thinking and drive is what all artist and writers need in order to be successful.

Walter Ostlie's MIcronauts

Walter Ostlie’s MIcronauts

Walter is currently working on a new project Shiver Bureau which is currently published as a web comic. His Style of Art is as layed back as Himself, it seems effortless; yet comes together nicely. The colors are crasp; which make an immediate impact in the foggy and misty manner it complements the line work. In addition to the light heartedness of this interview, the one aspect of it I walked away with is the sudden burning desire it lit for me to start drawing and writing again…Who knows maybe you will feel the same way too.

I wish this amazing talent a lot of success.


How to Make a major Impact on FREE Comic Book Day.

Posted in Comic Book Creators, Comic Book resources, Comic Book Shops with tags , , , , , , , , on May 2, 2012 by privypress

365 Killer, Sure Fire, Down – and – Dirty Marketing Strategies; Tactics For Indy Publishers and Comic Shop Owners…PART 24

How to Make a Major impact on FREE Comic Book Day - Power girl.

How to Make a Major impact on FREE Comic Book Day - Power girl.

While investigating stores and the event that is FREE Comic Book Day ( FCBD), I noticed there were lots of promotion for the  FCBD event itself, but little to  no artist/creator promotional and relationship building material for the store itself  and its’ customers.  There was no branding, no creator community bonding, no creator retailer cross promoting… again, just the branding of the FCBD.

How to Make a Major impact on FREE Comic Book Day - The Fans Branded.

How to Make a Major impact on FREE Comic Book Day - The Fans Branded.

FCBD is already a known staple in the comic book world, what may be an unknown is your book, and the best way to change that is to get them in stores. How? You build relationships with the store owners, who have access to the customers, who in turn have access to the money and potential success of your work of art.

How to Make a Major impact on FREE Comic Book Day - True believers.

How to Make a Major impact on FREE Comic Book Day - True believers.

How do you go about building this relationship? The method I will be discussing is that of Private labeling, have the store incorporated in the comic book or published work you’ve  created, the easiest way to do this is by creating a store specific personalized emblem, picture, ect… on your book cover….this emblem/picture will be the accompanied by  the FCBD emblem. However, it will also brand you as a partnership fixture in the mind of the store owners and the potential customers that pick up your book.

Happy Hunting…

Exclusive Interview with James WhyNot the Artist Behind The Sensational Hit Entity.

Posted in Comic Book Clubs, Comic Book Creators, Comic Book Geeks, Comic Book News, Comic Book resources, Comic Conventions with tags , , , , , , , , , , on January 3, 2011 by privypress


Neither rain nor sleet nor Jay-Z and Alicia Keys (music playing in the background of a local Barnes and Noble joint) was enough to keep Comic Privy from getting what I presume will be the only signed copy of the sold out comic epic known as Entity. I say this because I managed to track down the entire creative team and have them sign the book individually. This will not be easy for most fans to accomplish, since the artist James Whynot (yes you read correctly, his last name is Whynot…I could only imagine the torture this poor soul must have endured in high school…anyway back to what I was saying) keeps his pencil glued to paper practically 24/7. I was able to steal a spot in his busy schedules and provide you my very malnourished comic natives with this succulent and delectable morsel of an interview to hold you over to until my next hunt. Whynot has in his arsenal over 5 years of educational experience in the sequential Art industry (that means he has professional schooling for this stuff, so it may behoove you to pay some attention…just a teeny bit 🙂 ).

Interview With Top Comic Book Artist James Whynot.

Interview With Top Comic Book Artist James Whynot.


With a booked schedule of 5-7 projects currently on his plate spanning across multiple Genre and stateliness; one (meaning me) must wonder how he gets any sleep. I could only guess that for James and artist like him the art he creates is his own special narcotic concoction of stay awake pill that keeps him from the sweet release many of us cherish and enjoy – know as sleep. Five to seven books is a challenge for even the most versatile of artist. However, James believes he was built for this line of work; mainly given credence because he boast an incredible ability; almost mutant in nature to push out 3 pages of prime artwork a day or even 4 on a really good day.

He credits this to his mastery of a concept he calls “spacing” (ooooh I know you were just waiting for some mind-blowing concept – right?). Well, in short “spacing” means the project that pays stays and the ones he does not like takes a hike. Paying projects provides the needed motivation for James to work harder. I suppose it would motivate most artist…there is no denying it, James is as “money motivated” as they come. Who can blame him when there are so many “poser” companies out there looking to exploit talent without paying the creative team that makes the comic book possible…Please forgive my opinionated banter…I digress, back to the interview at hand.

Ink work from Top Comic Book Artist James Whynot.

Ink work from Top Comic Book Artist James Whynot.

James is a big proponent of change in the comic industry including digital and other formats however he feels that what really needs a facelift is the content of the books and the industry itself. Many “company owners” in his opinion are not equipped to run a “mud pie” stand much less run a media company. Say what you will about the guy, (he is not shy about telling it like it is whether it be steep comic book pricing, outrageous printing cost for indie books or horrendous management by company owners…) you have to respect his upfront and No B.S. straight to the point statements. 

“It is my sincere hope that you enjoy watching and reading this interview as I did making it.” Here is the interview raw and uncut

The Value of Having Paid Artist work on Your Comic Book.

Posted in Comic Book Creators, Comic Book Forum, Comic Book Geeks, Comic Book resources, Comic Conventions with tags , , , , , , , , , on November 30, 2010 by privypress


It is rare to find a truely talented artist and rarer still to find one that is paid for that talent. As a publisher your best bet is to have a paid artist on your project, now wait I know what you are thinking? Most Indy publishers can’t afford to pay an artist, writer, colorist, letter or inker to create the book.  The truth is you can’t afford not to.

Here is what I mean, when you create a book it’s not all about how much you can get done for how little, your book is meant to enhance the careers of all parties involved. Here are some suggestions of how you can pay your talent.

  1. Pay the artist per page even if it is $20 a page, this creates a sense of pride in the artist. They are finally what most envy, a paid artist.
  2. Pay the creative team a small fee per page and then a percentage of the proceeds of the book once it sells.
  3. Give the creative team a few copies of the book to sell; the profit is theirs to keep.
  4. Have the creative team buy copies from you at cost; what they make from the sales they keep.

I want you to think about this for a moment, if your creative team consist of 5 people and each of them sell 50 books, that is 250 books imagine if they are able to pull this off at each comic book trade show and comic book convention they attend. They will have the incentive to do this because there name is on the book as well, it’s like their own personal business card. The added benefit for you is that they will sell the books at events you cannot attend. Think a little further and you will see the unlimited potential if each of your creative team members has their own personal website and an established cult following who are eager to support them.

The point I’m making here is; do not sacrifice dollars for the sake of saving pennies. Paid talent creates pride and pride makes people go the extra mile when it comes to promotion.

Interview with Acclaimed Vampire Whisperer, David Doub.

Posted in Comic Book Board Games, Comic Book Characters, Comic Book Clubs, Comic Book Creators, Comic Book Fantasy Cosplay, Comic Book resources, Comic Conventions, Super Hero with tags , , , , , , , , , , , on November 4, 2010 by privypress
Greetings Comic Natives, today we have a special guest, David Doub. Who is this David person you ask? Well, only the acclaimed vampire whisper himself; the writer and publisher of the fast growing book called Dusk. The book centers arround the Vampire genre; which has gained a resurgence in the mainstream as of late. So, I thought it fit to dig through the independent archive pool and fish out a vampire expert; which I’ve found here in David. He comes from a very unique background as a writer and I think you will find his origins just as interesting as the characters he creates. Well without further delay let’s get this interview rockin’
ComicPrivy: What were your plans regarding the publishing of your book(s), especially Dusk?

David Doub: When I first got into publishing, it was to publish my own books. But as I worked on getting my books out, I’ve learned a lot and I’ve wanted to share that knowledge with others. So now I’m fully embracing my role as a publisher and I’m publishing other people’s work as well. The next book I’ll have coming out will be a Manga from Malaysia and there are several other books in the pipeline. So my current goal for Dusk Comics is to get out some good books to readers, regardless if they’re written by me or not.

David Doub Vampire writer, DUSK.

David Doub Vampire writer, DUSK.

ComicPrivy: What were some of the most challenging aspect you discovered regarding the publishing process?

David Doub: Learning. You come in with all these preconceived ideas and plans and you have to learn to adjust to the reality of the situation. It takes some ego to think you go into making your own book and that’s healthy, but then you have to learn to keep that in check and admit you’re wrong. There’s a lot of things a person doesn’t know about making a book until you do it, so you have to be ready to learn a damn lot to get it right. It’s daunting but worth it in the end.

ComicPrivy: David, enlighten us a bit. How did your fascination with comics begin and how you became involved in the  industry?

David Doub:I think a lot had to do with the Marvel Handbooks. I would sit there and just read all these complicated rich histories of heroes and villains and it just engaged my imagination in such a way that I was hooked. I’ve been a reader ever since.

Now how I got involved with the Comic Book Industry is a tad bit sad. At first I was dabbling in making comics because I had responsibilities in my life to take care of first; like a wife and a mortgage. But then my wife passed away due to a complication with medicine and I realized how short life really is. So if I had to start over, I might have started doing things I really cared about, like comics. Lesson learned, now I make comics for a living.

ComicPrivy: What were some of your first projects, any fond memories?

David Doub: The first thing I ever got published was a 20 page story for a print anthology for the website DrunkDuck.Com (long before they were bought out by Platinum Comics). Then I got a one shot of Dusk through the British Publisher, Warpton. After that I went through Ambrosia Publishing, but they closed down before I got the book out. So I took all the publishing secrets I learned and set out on my own.

ComicPrivy: How did you come up with the idea for Dusk? By the way the book  seems like a fascinating take on vampire/human relationships.

David Doub: Well first I’m just a big vampire fan. Love reading about vampires to watching vampire stuff. All the way from Lost Boys to the BBC show Ultraviolet. But a lot of Dusk came from running Vampire Live Action Roleplaying. For those who don’t know what that is, it’s basically improv theater where you act out your parts with no script, just the character concept to guide you. For conventions, a lot of the character stuff is pre-written so I was spending a lot of time writing all these character concepts and histories. With all that hard work I figured why not transition into doing whole stories. And since comics are my favorite and I went with that format over any other.

ComicPrivy: What do you enjoy most about creating comic books? What is it about the medium that makes you want to tell your stories in this format?

David Doub: Seriously, All of it. I love the writing. I love getting the art back from the artist or inker. I love seeing it in print. I am in love with making comics. It’s better than sex 😛

ComicPrivy: “Making comics is better than sex.” David, your words not mine – but I can’t blame you; the process is all engaging and I’ve become lost in the creative process many times.  Now, Marketing is essential to succeeding in this business, what are your plans for promoting and marketing Dusk?

David Doub: What aren’t my plans for marketing and promotion would be the easier answer. With the internet, there is so many options in getting your name out there, that it’s hard to keep track of them all more or less actually utilize all those opportunities. That is a downside as well because with so many other people using everything to get their message out, it’s hard not to get lost in the flood of promotion sometimes.

But I do everything from conventions, store appearances, talking to distributors, reviews, interviews, guest blog posts, ads, Facebook, Twitter, ect, ect. Some days I can totally do nothing but promotion and not touch on actual comic production work.

ComicPrivy: What other projects do you have coming down the bloodline? What can we expect to see, from the creative team of Dusk?

David Doub: I have a public domain superhero book coming out. It’s based on an old Nedor Comics hero where it’s basically about a bored blonde debutante who fights crime. It’s going to be called Mystery Masque Comics. The original name was going to be Miss Masque, but AC Comics own the trademark to that name, so I had to change it. They were very nice about the whole thing, so I bring it up as a cautionary tale for other creators. When you think you’re done with research, check again.

ComicPrivy:  Don’t keep us in suspense, give us a glimmer as to what these projects have in store for us.

David Doub: Mystery Masque Comics is about a character name Diana Adams. In my version she has a condition where she it literally addicted to adrenaline so she goes out and does risking thinks just to feel that rush. At the start of the book she is committing adultery just to risk her marriage to feel more adrenaline. As the story moves a long she involves herself in a coworker/friend’s problem with a loan shark and all devolves from there to where she it crime fighting just so she has a moral justification on how she gets her fix.

Community Question: What changes do you see happening in the comic industry, and how do you see it affecting the independent creator.

David Doub: Of course everyone is saying digital is the way to go at this point, but I think that is still too early to tell. There’s no standardization yet for comics online, so it’s too disorganized for anyone to truly capitalize on it. Considering no one ever planned on the Direct Market to become the way it is, I totally expect something unexpected to come in a be the new dominate form of comics in the future. It just makes that hard to predict.

There is one thing my printer is doing, that I like and I’m curious to see if it catches on. Its’ basically a giant kiosk, like say a Vending Machine, where it will let you select from thousands of digital files and will print out a fully printed and bound book right there on the spot for you. I think that is a great way to combine digital with print.

ComicPrivy: Any additional details you want your blood thirst ridden  fans to know about your book.

David Doub: Beside the obvious “Buy the Book” pitch. Dusk is a labor of love for me. Not to get too weird, but it’s my little baby going out to into the world. There are pieces of me in this book so it’s sort of fractured reflection of me. So I hope you enjoyed it, because I know I did.


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